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Proposed by guild members and other players, the quests in CrossCode are routinely great, offering worthwhile rewards and interesting objectives that go far beyond simple fetch quests. Outside of combat, you'll spend much of your time in the open areas of the Track tackling side-quests or hunting for treasure chests. Destroy enough enemies in quick succession without falling and you'll rise from D to C all the way to S, and earn correspondingly rare loot. During the action, the game displays your combat rank in the upper right corner. Not only does the combat framework in CrossCode allow lots of flexibility and plenty of visceral thrills, it also rewards you for your performance. Using these elemental tools to identify and exploit enemy weaknesses is a joy.
#CROSSCODE A PROMISE IS A PROMISE 1 WALKTHROUGH UPGRADE#
Eventually you'll find yourself able to switch among heat, cold, shock, and wave attacks, each with their own perks, combat arts, and upgrade paths.

As you delve deeper into the game and unlock elemental powers, the combat system reveals its true complexity. As Lea, players can deploy several different projectile, melee, or dash attacks, or play defense with block and dodge moves. From a top-down 2D viewpoint, you'll guide Lea across the "Track", exploring several different biomes, beating up local fauna, volunteering for side-quests, collecting experience points, opening hard-to-reach treasure chests, and, periodically, running a dungeon gauntlet.Īlthough everything CrossCode offers is outstanding, combat is perhaps its best, most versatile feature. While story is important to CrossCode, much more prevalent - especially in the game's early chapters - is the game's winning combination of real-time tactical combat, role-playing progression, and puzzle-solving. They've brought the fictional landscape of CrossWorlds to life, thanks to a rich, believable mythology they've provided an emotional investment, due to a cast of sympathetic, relatable characters and they've challenged players to consider how they consume video game content. In general, the scribes at developer Radical Fish Games have done outstanding work with the narrative in CrossCode.
#CROSSCODE A PROMISE IS A PROMISE 1 WALKTHROUGH FULL#
It's also full of meta-textual commentary about how we absorb in video game media. It's a provocative premise that underpins both a clever science-fiction story and the more personal journey of the game's heroine Lea, brought into CrossWorlds under suspicious circumstances.
#CROSSCODE A PROMISE IS A PROMISE 1 WALKTHROUGH SERIES#
Human players can experience CrossWorlds from the comfort of their home while their avatars, composed of "instant matter", physically inhabit the moon and run through the "Track of the Ancients", a series of physical and mental challenges left behind by the god-like beings of Shadoon. In order to safely explore the moon and unlock the secrets of its ancient inhabitants, the company Instatainment has gamified - for lack of a better word - the moon, layering over Shadoon the MMORPG CrossWorlds, a unique mixture of virtual reality and an actual physical environment. It's the distant future and humanity has discovered a far-off moon called Shadoon.

The setting of CrossCode, in the simplest terms, is a game-within-a-game.

Around the three-quarters mark, the game starts to struggle with pacing and repetition, and there is some fussy platforming throughout, but in general anyone with an interest in titles like Secret of Mana, A Link to the Past, and World of Warcraft should give CrossCode the most serious attention.
#CROSSCODE A PROMISE IS A PROMISE 1 WALKTHROUGH PC#
A console port of the PC original, it delivers an exceptional battle system, a poignant story, extraordinary art and music, and an outstanding collection of meaningful, rewarding quests. By Evan Norris, posted on 07 August 2020 / 2,488 ViewsĬrossCode is a fascinating cocktail of action-role playing, Zelda-like dungeon-diving, and massively-multiplayer gaming that ranks among the best titles of 2020.
